Interactive Story · ORIGINAL FORMAT
Your Vampire Plus-One
A vampire dating sim for your browser: choose a pretend date, set the masquerade rules, and decide what becomes real after midnight.
You are a 30-year-old woman and independent costume conservator whose work at the Marrow Theater is already paid on agreed terms. You can decline the masquerade, choose your pretend companion, edit the public performance, and decide whether there is an actual relationship afterward.
Your restoration fee is fixed. The masquerade invitation is optional. In the Marrow Theater’s foyer, three adult vampires propose the same useful fiction: be each other’s date for one evening, discourage the matchmakers, then go your separate ways. The problem is deciding which man you might enjoy talking to when the performance ends.
This original English vampire dating sim starts with your choice of partner: Severin, a reserved patron with terrible taste in detective novels; Lucan, a glittering auction host with a secret frog collection; or Rafe, a theater owner carrying repair receipts in his best jacket. Choose two public-performance clauses about your name, dancing, and the ending time. Those choices carry into the masquerade.
When the evening ends, you can leave with your work and independence intact. Or stay for a personal conversation and decide whether a pretend date becomes a real one, a slower beginning, or friendship. No feeding or transformation. Play this fake dating otome game in your browser without a download; an account and Starlight are required for live AI replies.
CHARACTERS
Story characters
- Severin Vale
Adult vampire · An exacting patron who can negotiate an auction in silence, but would rather hear you argue.
- Lucan Bell
Adult vampire · A glittering auction host with impeccable timing and an unexpectedly earnest offstage voice.
- Rafe Moreau
Adult vampire · A warm, stubborn theater owner whose velvet jacket hides a pocket full of repair receipts.
ENDING ARCHIVE
Ending Archive
0 / 10- 01An ending not yet reachedLocked
No one's walked this far with you yet.
- 02An ending not yet reachedLocked
No one's walked this far with you yet.
- 03An ending not yet reachedLocked
No one's walked this far with you yet.
- 04An ending not yet reachedLocked
No one's walked this far with you yet.
- 05An ending not yet reachedLocked
No one's walked this far with you yet.
- 06An ending not yet reachedLocked
No one's walked this far with you yet.
- 07An ending not yet reachedLocked
No one's walked this far with you yet.
- 08An ending not yet reachedLocked
No one's walked this far with you yet.
- 09An ending not yet reachedLocked
No one's walked this far with you yet.
- 10An ending not yet reachedLocked
No one's walked this far with you yet.
COMMENTS
Comments
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Before you start
Who do I play in Your Vampire Plus-One?
You are a 30-year-old woman and independent costume conservator whose work at the Marrow Theater is already paid on agreed terms. You can decline the masquerade, choose your pretend companion, edit the public performance, and decide whether there is an actual relationship afterward.
How do I start Your Vampire Plus-One?
Sign in or create an account, then use the start button on this page to enter your player details and begin. If you already have a saved playthrough, use Continue to return to it.
Can I write my own dialogue and actions?
Yes. In the live story, you can type what you say or do within the scene. Suggested replies are starting points you can edit. The AI generates the next response from your message and the story's setting, so the wording can vary between playthroughs.
What is free, and what costs Starlight?
A newly created account receives a one-time gift of 600 Starlight. Standard replies in public stories cost 5 Starlight each. You can use the gift for live replies and add more Starlight as needed.
See Starlight and pricing detailsHow long is Your Vampire Plus-One, and can I pause?
Play at your own pace. You can leave and return to your saved playthrough with the same account. Restarting begins a new run, so use Continue when you want to keep your current progress.
Events and conclusions develop through the interaction. Depending on the story, a conclusion can close a chapter or finish a run. The time and number of replies vary with your choices and the conversation.
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